Independent game studio
Beautiful games with a wink.
Four games in the works: a space shooter, a frozen maze tower defense, a glowing puzzle journey, and chess where every capture is a brawl.
Meet the games
Space shooterIn development
CodenameSpace Rocks
One old carrier. A handful of fighters. Put the lights out.
An on-rails space shooter where your mouse aims and flies the ship. Strip a warship's guns, thread an asteroid field, get the colonists out, then dive into a planet's sky and take apart a 30-kilometer harvester before it drinks the air.
- A 12-mission campaign on a star chart
- Medals, hidden bonuses and upgrades you can see on your fighter
- Wisecracking pilots against a cold, ledger-keeping empire
Final title coming soon.



Maze tower defenseIn development
HOARGLOW
Build the maze. Light the night.
A frozen valley after dark. Every wall you build is a lantern, and lightning, fire and frost towers light up the snow. Creeps on foot always take the shortest open path, so you decide what that path is.
- Wall them in and they'll cut their own way through
- Towers that upgrade where they stand
- Six difficulties, from Recruit to Absolute Zero

Puzzle journeyBeing redesigned
CodenameDelve
A glowing night that feels real.
Seven hidden places in a forest that glows in the dark. Solve the puzzle in one and the way to the next opens.
- Seven places, each with its own puzzle
- Solve one and the way to the next opens
- A night lit by living light
Final title coming soon.
ChessComedyIn design
Wallop Chess
Real chess. Every capture is a brawl.
Every move follows the real rules of chess. But when one piece takes another, they fight it out in a short, ridiculous slapstick brawl. The capturing piece always wins. The comedy is in how.
- Two rival kingdoms of creature fighters, and never black against white
- The hat shows the piece: a horse for the knight, a castle for the rook, a crown for the queen, a bigger crown for the king
- Every captured fighter leaves as a little blue ghost and settles on its own team's bench
Why “with a wink”?
Every game should look beautiful and be a joy to play, and none of them takes itself too seriously. Look closely: there's usually a grin hiding somewhere.