Wandzilak Entertainment

Independent game studio

Beautiful games with a wink.

Four games in the works: a space shooter, a frozen maze tower defense, a glowing puzzle journey, and chess where every capture is a brawl.

Meet the games
A white and blue strike fighter streaks beneath a clawed enemy warship, past a gold-lit pod under its keel, above a teal planet
Key art

Space shooterIn development

CodenameSpace Rocks

One old carrier. A handful of fighters. Put the lights out.

An on-rails space shooter where your mouse aims and flies the ship. Strip a warship's guns, thread an asteroid field, get the colonists out, then dive into a planet's sky and take apart a 30-kilometer harvester before it drinks the air.

  • A 12-mission campaign on a star chart
  • Medals, hidden bonuses and upgrades you can see on your fighter
  • Wisecracking pilots against a cold, ledger-keeping empire

Final title coming soon.

A snowy field at night packed with a long serpentine maze of lantern walls and towers along a glowing cyan path
In-game, early build

Maze tower defenseIn development

HOARGLOW

Build the maze. Light the night.

A frozen valley after dark. Every wall you build is a lantern, and lightning, fire and frost towers light up the snow. Creeps on foot always take the shortest open path, so you decide what that path is.

  • Wall them in and they'll cut their own way through
  • Towers that upgrade where they stand
  • Six difficulties, from Recruit to Absolute Zero
A hollow tree glowing amber from within, reflected in a dark forest pool ringed by glowing cyan flowers, ferns and fireflies
Early test scene, from before the redesign

Puzzle journeyBeing redesigned

CodenameDelve

A glowing night that feels real.

Seven hidden places in a forest that glows in the dark. Solve the puzzle in one and the way to the next opens.

  • Seven places, each with its own puzzle
  • Solve one and the way to the next opens
  • A night lit by living light

Final title coming soon.

Placeholder art: a dark chessboard lit green from one side and purple from the other
Placeholder art

ChessComedyIn design

Wallop Chess

Real chess. Every capture is a brawl.

Every move follows the real rules of chess. But when one piece takes another, they fight it out in a short, ridiculous slapstick brawl. The capturing piece always wins. The comedy is in how.

  • Two rival kingdoms of creature fighters, and never black against white
  • The hat shows the piece: a horse for the knight, a castle for the rook, a crown for the queen, a bigger crown for the king
  • Every captured fighter leaves as a little blue ghost and settles on its own team's bench

Why “with a wink”?

Every game should look beautiful and be a joy to play, and none of them takes itself too seriously. Look closely: there's usually a grin hiding somewhere.